アンダーテイルの文字震え⚒️
Last update: 2021/01/12 by 管理人
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- Display/Masksの震え処理を参考
create(){const phaser2 = this.add.dynamicBitmapText(60, 200, 'desyrel', 'PHASER', 72);phaser2.setDisplayCallback(this.textCallback);}textCallback (data){data.x = Phaser.Math.Between(data.x - 2, data.x + 2);data.y = Phaser.Math.Between(data.y - 4, data.y + 4);return data;}